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Sid Meier’s Civilization

DOS – 1991

Also available on: Mac - Amiga - Atari ST - Windows 3.x

Alt names シヴィライゼーション 新・世界七大文明, 文明, Wenming, Sid Meier’s Civilization: Build an Empire to Stand the Test of Time, Civilization: Shin Sekai Shichidai Bunmei, Civilization I, Civilization
Year 1991
Platform DOS
Dosbox support Fully supported on 0.73
Genre Strategy
Theme 4X, Managerial, Turn-based
Perspective Top-Down
Released in United States
Publisher MicroProse Software, Inc.
Developer MPS Labs
4.52 / 5 - 715 votes

Description of Sid Meier’s Civilization

Sid Meier’s Civilization was a watershed for the 4x genre before the genre even had its present name. While there had been earlier games that incorporated many of the features, such as conquest, tech trees, and city management, Sid Meier’s landmark game brought them all together and with the necessary oomph and flair to appeal to a large demographic beyond just wargamers that gave it a staying power as one of the most dominant and recognizable PC franchises in history. The premise is simple but has become timeworn: you take a faction from Stone Age primitivism to either global conquest or interplanetary colonization. You research technologies, which allow you to build better units and new city improvements. You’re presented with opportunities for peace and trade or war and conquest. Advances are less linear than RTS games and improvements are permanent [unlike, say, Age of Empires, where you play multiple scenarios with your civilization and start essentially from scratch each time]. This gives you a bit of flexibility in your strategy, though there’s only a limited amount of optimization—it’s not rock-paper-scissors; units progress with each era in a straight-forward manner—it’s more about when you get one of one type over one of the other. The biggest strategic factor is Civilization’s signature “Wonders of the World” improvement; these unique city projects are as numerous as they are expensive, so building them all yourself is next to impossible on any reasonable challenge difficulty. One of the notable aspects of Civilization was the rather motley and incongruous crew of historical figures used to represent each faction. Choices of leaders are less puzzling here than in later installments, perhaps, but it must have been a programmer’s sick joke to make Mahatma Gandhi a bullying warmonger. Civilization has some interesting world creation settings, which I strongly suggest you use, because the Earth map for it is absolutely terrible (crowded, poorly scaled, and god help you if you picked the English, who are stuck on an island). Civilization is bright and colorful and is a fairly casual play compared to later installments. One can easily get an entire game in over the course of one late night or a lazy weekend.

Review By P. Alexander

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DOS Version

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English version ISO Version 474.03 18 MB

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English version Install Disks Version 474.01 4 MB

Mac Version

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French version 15 MB

Amiga Version

Atari ST Version

Windows 3.x Version

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English version Install Disks Version 1.2 5 MB

Game Extras

Various files to help you run Sid Meier's Civilization, apply patchs, fixes, maps or miscellaneous utilities.

MANUAL

English version 9 MB

MANUAL

English version 23 MB

MANUAL

English version 937 KB

PATCH

English version Sound update support for OPL-3 FM and General MIDI 59 KB

PATCH

English version Official Sound Patch Adds Sound Blasters Pro & Pro Audio Spectrum Plus / 16 18 KB

PATCH

English version Patch 3.0 Version 474.03 276 KB

PATCH

English version Patch 3.0 Version 474.04 157 KB

PATCH

English version Patch 5.0 Version 474.05 beta 137 KB

MISC

English version Tech Tree 997 KB

MISC

English version Technical Addendum 3 MB

MISC

English version Technical Supplement 10 MB

MISC

English version Civilization Jukebox Play sounds from CIV 7 KB

PATCH

English version Patch 1.2 347 KB

PATCH

English version DOS tiles patch 76 KB

MISC

English version Technical Supplement 2 MB

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